Game release:
1.1.0 Release (2019.09.22)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgERn-crRsHXqasuUyXbiT9FdGawvJ13x2ZOCehXUVnfi4YZJFiw48jF6ofG93_ik3DevuxBCyCDXoBJyS3dPbLox82h_SMbGYUSwoHSJTEtxy-3kj0rE-vKAA00lCUKKwiQEKAyfGmBs0/s1600/windows_icon.png)
MD5: dd8e62b9fd1c2c904d3a3fc73ad681ac
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLyHpxdPqN_dbNrf5iP9tGsaxj4F9aGqwFCvds1spJWha12JJZGh2ZcV9kF3XuPYMgLPYlkzwIWL7GA5ihMJtY2WZUTT8hRVjhlHfaddWIUxftgLI8TPv_NHFUqtZT6OIml1pqklpd7so/s1600/linux_icon.png)
Valyria Tear Game source code: (Valyriatear-1.1.0-src.tar.gz)
Map Editor source code: (vt-map-editor-1.1.0.tar.gz)
Skill Graph Editor source code: (vt-skill-graph-editor-1.1.0.tar.gz)
Utils source code (needed by all components): (vt-utils-1.1.0.tar.gz)
Valyria luabind library source code (needed by all components): (vt-luabind-1.1.0.tar.gz)
Previous versions:
1.0.0 Release (2014.09.04)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgERn-crRsHXqasuUyXbiT9FdGawvJ13x2ZOCehXUVnfi4YZJFiw48jF6ofG93_ik3DevuxBCyCDXoBJyS3dPbLox82h_SMbGYUSwoHSJTEtxy-3kj0rE-vKAA00lCUKKwiQEKAyfGmBs0/s1600/windows_icon.png)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLyHpxdPqN_dbNrf5iP9tGsaxj4F9aGqwFCvds1spJWha12JJZGh2ZcV9kF3XuPYMgLPYlkzwIWL7GA5ihMJtY2WZUTT8hRVjhlHfaddWIUxftgLI8TPv_NHFUqtZT6OIml1pqklpd7so/s1600/linux_icon.png)
Portable Binary: (ValyriaTear-1.0.0-linux-x86_64.tar.bz2)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi41U-FHqpXTdYEfxQP6zN16pWVdxAX_3rjf3Ip5SvUIkpff_hwqfm8JmoZqMzh38Yrtub9mTU5UZ33ulU6Jv6XyBsfjpP2PzGXejtOiBp5rPMTUC8HlomNwm2mN8ofLusQj9bzsbP1dw8/s1600/mac_icon.png)
0.6.0 Release (2013.09.27)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgERn-crRsHXqasuUyXbiT9FdGawvJ13x2ZOCehXUVnfi4YZJFiw48jF6ofG93_ik3DevuxBCyCDXoBJyS3dPbLox82h_SMbGYUSwoHSJTEtxy-3kj0rE-vKAA00lCUKKwiQEKAyfGmBs0/s1600/windows_icon.png)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLyHpxdPqN_dbNrf5iP9tGsaxj4F9aGqwFCvds1spJWha12JJZGh2ZcV9kF3XuPYMgLPYlkzwIWL7GA5ihMJtY2WZUTT8hRVjhlHfaddWIUxftgLI8TPv_NHFUqtZT6OIml1pqklpd7so/s1600/linux_icon.png)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi41U-FHqpXTdYEfxQP6zN16pWVdxAX_3rjf3Ip5SvUIkpff_hwqfm8JmoZqMzh38Yrtub9mTU5UZ33ulU6Jv6XyBsfjpP2PzGXejtOiBp5rPMTUC8HlomNwm2mN8ofLusQj9bzsbP1dw8/s1600/mac_icon.png)
Lion & Mountain Lion (10.7 & 10.8)
Known Linux/BSD packages:
- Arch Linux package (AUR)
- Fedora packages
- Gentoo
- Mageia
- OpenBSD package
- OpenSUSE
- Slackware
Other ports:
- Maemo 5/N900
- Open Pandora
Developers:
Those links will come in handy for those willing to use the map editor / develop / modify Valyria Tear under Windows, most notably:
Windows build dependencies for C::B (2015.02.17 version for SDL 2.0) (Development version)
Windows build dependencies for C::B (2014.12.11 version for SDL 1.2) (Up to version 1.0)
Useful to be able to build the game using Code::Blocks.
The Map Editor (Windows Binary)
Copy that into the game main folder and you'll be able to edit map tiles using the editor binary.